AI Insights · Timothy · April 2023
Top 5 Roguelike Games on iOS in Israel Q1 2023
Discover the performance metrics of the top 5 roguelike games on iOS in Israel for the first quarter of 2023, including weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 roguelike games on iOS in Israel showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the metrics for each game, based on data from Sensor Tower.
Hero Wars: Alliance RPG
Hero Wars: Alliance RPG experienced fluctuations in weekly revenue, starting at around $3.7K at the end of December 2022 and peaking at approximately $10.4K in mid-February. Weekly downloads showed a downward trend, beginning with 2.3K at the start of the quarter and dropping to just 179 by the end of March. Active users also saw a decline from 3.6K to 2.6K over the same period.
Diablo Immortal
Diablo Immortal saw a notable revenue spike in mid-January, reaching $5.2K. However, revenue dipped to $199 in late February before recovering to $2.9K by the end of March. Weekly downloads were relatively low, averaging around 100 downloads per week, with a significant jump to 588 in the last week of March. Active users showed a consistent decline from 2.6K to 1.9K during the quarter, with a slight rebound to 2.3K at the end of March.
Legend of Slime: Idle RPG War
Legend of Slime: Idle RPG War had modest weekly revenue figures, starting at $97 and gradually increasing to $102 by the end of March. Downloads were sporadic, with a notable dip to just 1 download in late February before recovering to 202 by the end of March. Active users followed a similar pattern, decreasing from 546 to 274 mid-quarter before rising to 615 in the final week of March.
Street Fighter: Duel
Street Fighter: Duel showed a significant increase in revenue after its release, peaking at $4K in the first week of March. Downloads were highest at launch with 1.2K in late February, but quickly dropped to 39 by the end of March. Data on active users was not available.
South Park: Phone Destroyer™
South Park: Phone Destroyer™ saw a gradual increase in revenue throughout the quarter, starting at $48 and reaching approximately $1.1K by the end of March. Downloads were minimal, peaking at 167 in mid-February before stabilizing around 60 per week. Active users showed a slight increase from 73 to 216 over the quarter.
For more detailed insights and additional data, visit Sensor Tower.